A concept screenshot for our Ludum Dare game.
The game has bouncing cats that are very hungry. Player is the God of catfood and can drop food from the heavens for the cats. But it rots quickly after it has landed…
We are using box2d, so the physics should be easy to use.
I forgot to mention that the name of our team is FCCCF that stands for
Fluffy Curly Cat Code Factory.
We got the inspiration from hackycat
I drew the screenshot using FireAlpaca, which is a free drawing program.
Ludum Dare 27
I am taking part again in the Ludud Dare game jam. This time I have a team of friends with me:
We have a nice conference room for the weekend with a little kitchen.
My classmate Zhamul was going to participate remotely, but he went ahead and made his game during the night already. Go check it out.
A friday night well spent…
An OUYA store image for the game Cry of Steel that I made with friends during the 7 day fps challenge.
It took about 6 hours from the first sketch to the finished logo. The sketch was done in MyPaint and the final one was done in Gimp, which had changed a bit after the last time I used it. But after some fiddling we got right along again.
The logo needs some tweaking still, for example one furigana went missing somewhere and the shadow of the C is not quite right.
However I am really happy with the result :D
My friends asked me to do some ideas for the logo of the Mecha Game. I happily obliged, because I had been thinking about it all the time already.
Made in MyPaint, which really is not suited for this kind of precise stuff.
A short space ambient loop for the Cry of Steel.
Made if Famitracker.
The most difficult part is figuring out what kind of song to make, then keeping track where I am and what instrument goes where and. …. so many things to learn
I am making music for the Cry of Steel mech game I am doing with friends for the 7 day fps challenge
This is work in progress for the menu music. Feedback welcome :3
Made with Famitracker
7 day fps jam is coming. I am going to make a local multi player mech game named CRY OF STEEL! Game will be released on Ouya.
The game is on :3 I am going to make music for this game and maybe some other things too :3
I am back home from my first Assembly. It took me the Thursday and half of Friday to figure out what is going on and how to relate to that. On Saturday I had a fun day making jewelry out of keyboard keys and hanging around. I met some old friends and saw the awesome combos. Most of the time I spent watching the Starcraft II tournament and it was fun to see other players.
I liked the 4k combo the most, because it has the challenge to squeeze stuff in, but the makers are so good that they can do great visuals with it. ( I don’t really have a clue how difficult that actually is, but still I enjoy the demos.) The main demo combo did not have so many entries that I expected.
Real Wild had the converted subway display demo. It was fun to see what they had done with the thing.
All in all, Assembly was quite different from what I expected it to be. I think it is a whole different experience if you have your own table, computer and a bunch of friends sitting around you. And maybe I would prefer something smaller, with a clearer focus towards creating and programming things with computers.
Next year maybe again.
I drew this piece of art during assembly. I took my wacom with me and it seems that nowadays getting your wacom to work on linux is super easy :3
Assembly Summer 2013
I have arrived to my first Assembly demo/gaming convention. I have no clear idea what to do and what to except. Right now I am watching a Starcraft II tournament and waiting for my friends to show up.