Android emulator workaround hopefully
The Android emulator is notorious for being slow, like taking more than a hour to get running on my system (did not wait until it started). There are alternatives, of which the most endearing was to install Android on a virtual machine and hook it up to eclipse.
So I did just that. It is cute how it gives the option to dial an emergency number right on the first screen.
I have not done the actual hooking up yet, hopefully it works :D
It works hurrah \o/ Had to set network mode to Bridged and restart the Android. And then run adb from the command line to connect and bum:
Detected by eclipse.
Running the code instantly. It boots up really fast and should also be way faster than the emulator in execution. True, it does not match the workings of a phone, but that is not my concern right now.
Here are useful links if you want to set this up yourself:
1) It all started from stack overflow
2) Install VirtualBox
3) Set it up with Eclipse
I am enjoying my math course. Firstly, it is in english which helps reading all the math about programming in the future. Secondly, we are actually going to write our own vector, matrix and quaternion classes in C++ and thirdly, those classes are put to use in the Android programming course to make collision demos and other things.
The teacher is also good and motivated and gives homework which gives you more points for the exam if you do it in time.
I find this kind of course synergy very motivating as you want to keep up on both courses and gain direct benefits from learning. (Unlikely the physics course we had in first year which was all basic physics with forces and restitutions and pulleys and etc. We never used any of that anywhere)
Now I need to install the hulking 561 megabyte Eclipse + Android SDK combo. And that is tiny compared to the Microsoft Visual Studio which is somewhere in the range of 5 gigabytes. Nobody knows how they do that.
Global Game Jam 2014
This global game jam went better for me than the previous ones. My team was relaxed and we focused more on learning Unity than making a game. I helped the others to make this game and made my own on the side. You can now enjoy my game: Agile Alpaca! from the comfort of your home :3 I would like to still add sounds to it, but it is quite silly already.
..— Play the game here —..
Use arrow keys to play. Try to reach the end of the level and collect points maybe.
Now with informative text!
After lot of guesswork, the controls suddenly make sense and the llama does not
a) get stuck
b) launch 10 000 meters into space and beyond
c) glide along the ground on its butt or nose.
I might add game elements and trick points next, like doing 720 degree air flip backwards.
The Llama is now in a game, but it cannot quite jump high enough :I
It is the Global Game Jam 2014.
I drew a llama.
School starting slowly
The actual studies after the Unity intensive course are slowly starting. I was sick for the first week and now I have been trying to find out what courses do I actually have to do. My exchange studies messed stuff up and some courses have disappeared since my line of Game Engine Programming was one time only, so new students have different courses, as they are Game Programmers again.
At the moment it seems I have mathematics, with actual programming and even quaternions.
Then I have Game Programming shared with engineering students. (Because the school is mixing up engineering and game development studies for some reason)
And a course to prepare for writing the graduation work, during which we are going to write a preliminary study, preferably about the same topic that we are going to have in the graduation work.
A course about learning to coach others, I hope it includes helping the second and first year students.
An english course, with no actual classes, but it has somehow been mixed into the two previous courses.
And because of the exchange I missed some courses and I need to talk with teachers how I can complete courses on Business Swedish, Company Management, Databases, Data structures and algorithms and Business meeting regulations.
And to make one game with a team. It is a Wipeout-style game for mobile and PC VR headset, namely Durovis Dive and Oculus Rift.
And Global Game Jam is happening next weekend. After working leisurely from nine to five for 5 months this all seems so…. Maybe I get up to speed soon and can also attend the weekly art, code and electronics construction clubs! :D Oh my.
I made an altar with cubes that float up and down and spin around for my Unity level.
I made a model in Blender. It is supposed to be a light house or a watchtower for the Unity map. I wonder how it scales with the rest of the level :P
Modelling is strange.