The Llama is now in a game, but it cannot quite jump high enough :I
The actual studies after the Unity intensive course are slowly starting. I was sick for the first week and now I have been trying to find out what courses do I actually have to do. My exchange studies messed stuff up and some courses have disappeared since my line of Game Engine Programming was one time only, so new students have different courses, as they are Game Programmers again.
At the moment it seems I have mathematics, with actual programming and even quaternions.
Then I have Game Programming shared with engineering students. (Because the school is mixing up engineering and game development studies for some reason)
And a course to prepare for writing the graduation work, during which we are going to write a preliminary study, preferably about the same topic that we are going to have in the graduation work.
A course about learning to coach others, I hope it includes helping the second and first year students.
An english course, with no actual classes, but it has somehow been mixed into the two previous courses.
And because of the exchange I missed some courses and I need to talk with teachers how I can complete courses on Business Swedish, Company Management, Databases, Data structures and algorithms and Business meeting regulations.
And to make one game with a team. It is a Wipeout-style game for mobile and PC VR headset, namely Durovis Dive and Oculus Rift.
And Global Game Jam is happening next weekend. After working leisurely from nine to five for 5 months this all seems so…. Maybe I get up to speed soon and can also attend the weekly art, code and electronics construction clubs! :D Oh my.
I made a model in Blender. It is supposed to be a light house or a watchtower for the Unity map. I wonder how it scales with the rest of the level :P
Modelling is strange.
Wow more music. This is quite space ambientish and about three minutes :D
I’ll put this in the Unity game too.
This is the work in progress version of the background music in my Unity course game. I went for the Amnesia feeling and it turned out nice and creepy.
The timetable for the school is changing constantly and we really have no idea what is going to happen.
And on monday there is some hype-hype Unity
Unity course is fun. My level has shooting stars, an enemy and a moon. Player has a flashlight and can throw flares that attract the enemy.
We have one day left, maybe we will add sound and menu or something.